Hero Banner Animated

A layered WebGL hero banner that gives launch pages, brand debuts, and portfolio first screens a crafted animated opening.

Published On: June 4, 2026
Last Updated: August 17, 2026
@react-three/drei@react-three/fiber@react-three/postprocessingpostprocessinglucide-reactmotionGSAPThree.js
Hero Banner Animated

Overview

Animated Hero Banner turns the first screen into the brand argument. Layered motion carries the launch before the body copy begins.

Use it for launch pages, brand debuts, campaign microsites, and portfolio heroes where the first screen must prove craft immediately. The page job is arrival: the visitor should understand that the brand has taste before they scroll.

In production, the risk is attention drift. Keep the headline, subhead, and CTA in HTML, let the motion support the opening beat, then quiet it before it competes with the offer.


Install Command

This is a Pro Effect.

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Usage Code

This is a Pro Effect.

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Component Code

This is a Pro Effect.

You can preview it now. Upgrade to Pro for instant install access.

This is a Pro Effect.

You can preview it now. Upgrade to Pro for instant install access.

This is a Pro Effect.

You can preview it now. Upgrade to Pro for instant install access.

This is a Pro Effect.

You can preview it now. Upgrade to Pro for instant install access.

This is a Pro Effect.

You can preview it now. Upgrade to Pro for instant install access.

This is a Pro Effect.

You can preview it now. Upgrade to Pro for instant install access.


Example Production Use Case

Use this as WebGL production guidance. Verify the shipped source, rendering stack, dependency list, shader assets, resource disposal, pause/offscreen behavior, DPR strategy, poster fallback, and reduced-motion state before relying on exact props, defaults, imports, or installation steps.


Best Used For

  • Launch and brand-debut pages where the first screen must prove craft within the opening second.
  • Portfolio heroes where motion supports the central claim rather than becoming the claim.
  • Campaign pages that need a memorable opening without hiding the CTA.

Not For

Not for low-power-first pages, dense content, dashboards, checkout, or routes where performance is the main conversion lever.


Performance Budget

Cap DPR at 1.0 on touch/mobile and up to 1.5 on mid-range desktop. Pause Animated Hero Banner offscreen and in hidden tabs, reduce postprocessing before shipping, and keep texture sizes controlled.


Accessibility and Mobile

Keep meaningful content in HTML outside the canvas. On mobile, reduce shader quality and switch to a poster if the scene cannot hold frame rate.


Common Mistakes

  • Letting layered hero motion compete with the headline after the first impression has landed.
  • Baking the primary message or CTA into the canvas instead of HTML.
  • Shipping the animated state without a still poster that feels intentionally composed.

Changelog

v1.1.0

Jul 22, 2026
Added reduced-motion notice

Props

PropTypeDefaultDescription
mouseMovementbooleantrueEnables the cursor-tracked point light.
intensitynumber3Peak brightness of the cursor-tracked point light when the scene is not zoomed.
lerpnumber0.1Smoothing factor for the point light following the cursor; higher values follow faster.
accentColorstring#ECE4B4Accent color for hero text, markers, links, and icon highlights.

Frequently Asked Questions

What GPU budget should Animated Hero Banner use on mobile and desktop?

Keep DPR at 1.0 on touch and up to 1.5 on capable desktops, and simplify the layered motion on the lower tier so the banner stays smooth. Budget for the fact that a hero runs immediately on load, competing with everything else initializing. Measure first-load cost, not just steady-state frame rate.

Request a Custom WebGL Animation

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